// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
03A4: name_thread 'TSTM' 

:TSTM_11
0001: wait 0 ms 
00D6: if 
0256:   player $PLAYER_CHAR defined 
004D: jump_if_false @TSTM_11 
00D6: if 
0038:   $ONMISSION == 0 
004D: jump_if_false @TSTM_11 
00D6: if 
00FE:   actor $PLAYER_ACTOR sphere 1 in_sphere -2052.138 148.1496 28.8359 radius 2.0 2.0 2.0 
004D: jump_if_false @TSTM_11 
00BA: show_text_styled GXT 'TM001' time 5000 style 5 
0004: $ONMISSION = 1 
0002: jump @TSTM_127 

:TSTM_127
0001: wait 0 ms 
0A94: start_custom_mission "CARDELIVERY"  
0002: jump @TSTM_11 
